//
//  AppDelegate.swift
//  XLWB009
//
//  Created by apple on 3/19/16.
//  Copyright © 2016 apple. All rights reserved.
//

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?
    
    

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
        
        setupAppearnce()
        
        //加载测试
        let userAccount=CZUserAccoutModel.sharedInstance.userAccount
        print("userAccount\(userAccount)")
        
        //设置坐标
        window=UIWindow(frame: UIScreen.mainScreen().bounds)
        //创建tab
//        let tabar=CZMainTableViewController()
        //添加跟控制器
        window?.rootViewController=defaultViewContrller()
        //设置背景颜色
//        window?.rootViewController?.view.backgroundColor=UIColor.whiteColor()
        
        //显示到主控制器
        window?.makeKeyAndVisible()
        
        return true
    }

    func defaultViewContrller() -> UIViewController{
    
        if !CZUserAccoutModel.sharedInstance.userLogin{
            
            //没有登陆过
            return CZMainTableViewController()
        }
        
//        登陆过
        return isNewVersion() ? CZNewFeatureViewController() : CZWelcomViewController()
    }
    
    //界面跳转
    func switchRootViewController(Controller:UIViewController){
        window?.rootViewController=Controller
    }
    
    //外部调用的切换控制器
    class func outswitchRootViewController(controller:UIViewController){
            let appdelegate=UIApplication.sharedApplication().delegate as? AppDelegate
        
        appdelegate?.switchRootViewController(controller)
    }
    
    //是否是新版本
    private func isNewVersion()-> Bool{
        //获取当前版本
            let version=NSBundle.mainBundle().infoDictionary!["CFBundleShortVersionString"]as!String
        print("version\(version)")
        
        //获取上一个版本
        let sandboxKey="sandboxKey"
        let sandboxKeyversion=NSUserDefaults.standardUserDefaults().stringForKey(sandboxKey)
        print("sandboxKeyversion:\(sandboxKeyversion)")
        
        //对比，不一样就是新版本
        let newVersion = version != sandboxKeyversion
        
        //是新版本就保存
        if newVersion{
            NSUserDefaults.standardUserDefaults().setObject(version, forKey: sandboxKey)
            
            NSUserDefaults.standardUserDefaults().synchronize()
        }
        
        //返回比较结果
        return newVersion
    }
    
    //设置全局外观
    private func setupAppearnce(){
        UINavigationBar.appearance().tintColor=UIColor.orangeColor()
    }
    
    func applicationWillResignActive(application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(application: UIApplication) {
        // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }


}

